AI Insights · Timothy · January 2022
Top 5 Pokemon Collector Games on Android in Chile Q4 2021
In Q4 2021, Pokémon collector games on Android in Chile saw varied performance in downloads, revenue, and active users. Here’s a breakdown of the top 5 apps.
In Q4 2021, Pokémon collector games on Android in Chile experienced diverse trends in weekly downloads, revenue, and active users. Here’s a breakdown of the performance of the top 5 apps, based on data from Sensor Tower.
Pokémon UNITE had a notable impact with weekly downloads peaking at approximately 70K in late September, followed by a decline to around 5.9K by the end of December. Weekly revenue saw a steady decrease from $24K in late September to about $6.2K at the end of the year. Active users also showed a downward trend, starting at around 203K and ending at approximately 45K.
Monster Box demonstrated a consistent download pattern, starting with around 26K downloads and declining to roughly 6.4K by late December. Revenue remained low throughout the quarter, with minor fluctuations, peaking at $105 in late September and dropping to $9 in the final week of December. Active users followed a similar trend, starting at approximately 47K and ending at about 12.9K.
Zookemon - Wild Pets showed an interesting pattern with a significant spike in weekly downloads, reaching up to 34K in mid-November, and then stabilizing around 10.9K by the end of December. The app's revenue saw incremental growth, peaking at $69 in the last week of December. Active users were highest in mid-November at approximately 34.7K, before descending to around 13.4K by the end of the quarter.
Pokémon GO maintained a relatively stable performance in Chile. Weekly downloads hovered around 11.6K at the start of the quarter, slightly decreasing to about 8.4K by the end of December. Revenue showed a steady increase, peaking at $20K in early December. Active users remained strong, starting at around 959K and ending at approximately 791K.
Pokémon Quest had a steady performance with weekly downloads ranging from about 2.2K to 2.8K. Revenue saw minor fluctuations, peaking at $100 in mid-October and ending at $54 in the last week of December. Active users remained relatively consistent, starting at around 7.8K and finishing the quarter at approximately 8K.
For more detailed insights and trends, visit Sensor Tower.